![]() It just feels so good the way you can hack and slash away with your melee attacks. This game has some of the most satisfying combat of any RPG that I have played. Where Kingdoms of Amalur: Reckoning makes up for the less than engaging story is with the combat. What is here is ok, but it is far from great. ![]() The story gets a bit long-winded and your character's motivations are never really that great at driving things forward. This land is driven by destiny and fate, but you are the fateless, a character who has no fate or destiny and this makes you very special. The world of Amalur is fantastic and almost like a character in its own right. I know in an RPG story is important, but I felt that the plot here kind of just scrapes by. ![]() Strangely, the plot is probably the weakest aspect of this game. You have a choice of four different races and eventually, you will get to pick from one of three available classes too. ![]() You Are The FatelessĪs you would expect in an RPG, Kingdoms of Amalur: Reckoning has you creating your character. During this time, we gamers were a bit spoiled when it came to RPGs that were made by Western developers and I feel that this one is truly great and well worthy of your time, especially if you love fantasy. The version I am talking about today is the original 2012 release which I feel holds up very well to this day. If you are looking for a really solid RPG, you cannot go wrong with Kingdoms of Amalur: Reckoning. ![]()
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